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| A Local Area Network (LAN), as its name implies, is a communications network which covers the local area - the same department; the same office; the same building; or, sometimes, the same campus. It is a network which transfers data at high speeds over short distances (compared to a Wide Area Network (WAN) which runs at relatively low speeds over long distances). This article considers one of the two main types of LAN in common use, known as Ethernet - a standard published jointly by Digital Equipment Corporation, Intel Corporation, and Xerox Corporation in 1982. This schematic illustrates an Ethernet LAN with five connected devices (which might be workstations, PCs, printers, or network devices). They share a common bus (ie. the same logical cable), shown by the bold black line, which means that only one device can talk at a time. A technique known as Carrier Sense Multiple Access with Collision Detection (CSMA-CD) controls who can talk when. That's a bit of a mouthful, but this is how it works:
If you consider this carefully, you will see that there is a finite time in which collisions might occur - ie. the period between a device starting to send and the time at which all devices can see the traffic. This is a factor of how long the media is and how fast the data propagates across it. The Ethernet standard limits the maximum distance between any two devices to 2,500 metres which [take my word for it!] makes a maximum collision window of 23 microseconds. The second detail I will mention here is what happens if the recovery from a collision also results in a collision. The random periods described above are doubled each time such a consecutive collision occurs. So, as the media becomes busier:
An Ethernet LAN operates at a data rate of 10 Mbits/sec - which means that 1 million bits of information per second can be sent across the media - a bit being a binary digit (0 or 1). A byte [or octet], which is normally the smallest unit of useful information, consists of 8 bits - so an Ethernet LAN can transport 1,250,000 bytes per second. However, life is not quite that simple:
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